From 38d2f3449e1e5a78c7215e6c8f6346c0fd0a652b Mon Sep 17 00:00:00 2001 From: Ivan Goncharov Date: Wed, 1 Mar 2017 00:04:52 +0200 Subject: Fix generation of float numbers Fixes #401 --- lib/random.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'lib/random.js') diff --git a/lib/random.js b/lib/random.js index d5f112ce..17b74f64 100644 --- a/lib/random.js +++ b/lib/random.js @@ -47,8 +47,10 @@ function Random (faker, seed) { max += options.precision; } - var randomNumber = options.precision * Math.floor( + var randomNumber = Math.floor( mersenne.rand(max / options.precision, options.min / options.precision)); + // Workaround problem in Float point arithmetics for e.g. 6681493 / 0.01 + randomNumber = randomNumber / (1 / options.precision); return randomNumber; -- cgit v1.2.3