import type { GameTime } from '@hollowdark/time' /** * Current-week emotional state on the valence × arousal plane. * valence -1 (negative) to +1 (positive) * arousal -1 (calm) to +1 (activated) * See docs/08-mental-health.md §"Separate variables". */ export interface MoodState { readonly valence: number readonly arousal: number readonly lastUpdated: GameTime }