import {ChatInputCommandInteraction} from 'discord.js'; import {TYPES} from '../types.js'; import {inject, injectable} from 'inversify'; import PlayerManager from '../managers/player.js'; import Command from './index.js'; import {SlashCommandBuilder} from '@discordjs/builders'; import {buildPlayingMessageEmbed} from '../utils/build-embed.js'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('now-playing') .setDescription('shows the currently played song'); private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async execute(interaction: ChatInputCommandInteraction): Promise { const player = this.playerManager.get(interaction.guild!.id); if (!player.getCurrent()) { throw new Error('nothing is currently playing'); } await interaction.reply({ embeds: [buildPlayingMessageEmbed(player)], }); } }