import {ChatInputCommandInteraction} from 'discord.js'; import {SlashCommandBuilder} from '@discordjs/builders'; import {inject, injectable} from 'inversify'; import {TYPES} from '../types.js'; import PlayerManager from '../managers/player.js'; import Command from './index.js'; import {buildQueueEmbed} from '../utils/build-embed.js'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('queue') .setDescription('show the current queue') .addIntegerOption(option => option .setName('page') .setDescription('page of queue to show [default: 1]') .setRequired(false)); private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async execute(interaction: ChatInputCommandInteraction) { const player = this.playerManager.get(interaction.guild!.id); const embed = buildQueueEmbed(player, interaction.options.getInteger('page') ?? 1); await interaction.reply({embeds: [embed]}); } }