import {ChatInputCommandInteraction} from 'discord.js'; import {inject, injectable} from 'inversify'; import {TYPES} from '../types.js'; import PlayerManager from '../managers/player.js'; import Command from './index.js'; import {SlashCommandBuilder} from '@discordjs/builders'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('remove') .setDescription('remove songs from the queue') .addIntegerOption(option => option.setName('position') .setDescription('position of the song to remove [default: 1]') .setRequired(false), ) .addIntegerOption(option => option.setName('range') .setDescription('number of songs to remove [default: 1]') .setRequired(false)); private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async execute(interaction: ChatInputCommandInteraction): Promise { const player = this.playerManager.get(interaction.guild!.id); const position = interaction.options.getInteger('position') ?? 1; const range = interaction.options.getInteger('range') ?? 1; if (position < 1) { throw new Error('position must be at least 1'); } if (range < 1) { throw new Error('range must be at least 1'); } player.removeFromQueue(position, range); await interaction.reply(':wastebasket: removed'); } }