import {ChatInputCommandInteraction} from 'discord.js'; import {TYPES} from '../types.js'; import {inject, injectable} from 'inversify'; import PlayerManager from '../managers/player.js'; import Command from './index.js'; import {SlashCommandBuilder} from '@discordjs/builders'; @injectable() export default class implements Command { public readonly slashCommand = new SlashCommandBuilder() .setName('replay') .setDescription('replay the current song'); public requiresVC = true; private readonly playerManager: PlayerManager; constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { this.playerManager = playerManager; } public async execute(interaction: ChatInputCommandInteraction): Promise { const player = this.playerManager.get(interaction.guild!.id); const currentSong = player.getCurrent(); if (!currentSong) { throw new Error('nothing is playing'); } if (currentSong.isLive) { throw new Error('can\'t replay a livestream'); } await Promise.all([ player.seek(0), interaction.deferReply(), ]); await interaction.editReply('👍 replayed the current song'); } }