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-rwxr-xr-xcordova/node_modules/base64-js/index.js114
1 files changed, 0 insertions, 114 deletions
diff --git a/cordova/node_modules/base64-js/index.js b/cordova/node_modules/base64-js/index.js
deleted file mode 100755
index 8e806ac..0000000
--- a/cordova/node_modules/base64-js/index.js
+++ /dev/null
@@ -1,114 +0,0 @@
-'use strict'
-
-exports.byteLength = byteLength
-exports.toByteArray = toByteArray
-exports.fromByteArray = fromByteArray
-
-var lookup = []
-var revLookup = []
-var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
-
-var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
-for (var i = 0, len = code.length; i < len; ++i) {
- lookup[i] = code[i]
- revLookup[code.charCodeAt(i)] = i
-}
-
-revLookup['-'.charCodeAt(0)] = 62
-revLookup['_'.charCodeAt(0)] = 63
-
-function placeHoldersCount (b64) {
- var len = b64.length
- if (len % 4 > 0) {
- throw new Error('Invalid string. Length must be a multiple of 4')
- }
-
- // the number of equal signs (place holders)
- // if there are two placeholders, than the two characters before it
- // represent one byte
- // if there is only one, then the three characters before it represent 2 bytes
- // this is just a cheap hack to not do indexOf twice
- return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
-}
-
-function byteLength (b64) {
- // base64 is 4/3 + up to two characters of the original data
- return b64.length * 3 / 4 - placeHoldersCount(b64)
-}
-
-function toByteArray (b64) {
- var i, j, l, tmp, placeHolders, arr
- var len = b64.length
- placeHolders = placeHoldersCount(b64)
-
- arr = new Arr(len * 3 / 4 - placeHolders)
-
- // if there are placeholders, only get up to the last complete 4 chars
- l = placeHolders > 0 ? len - 4 : len
-
- var L = 0
-
- for (i = 0, j = 0; i < l; i += 4, j += 3) {
- tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
- arr[L++] = (tmp >> 16) & 0xFF
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
- }
-
- if (placeHolders === 2) {
- tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
- arr[L++] = tmp & 0xFF
- } else if (placeHolders === 1) {
- tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
- arr[L++] = (tmp >> 8) & 0xFF
- arr[L++] = tmp & 0xFF
- }
-
- return arr
-}
-
-function tripletToBase64 (num) {
- return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
-}
-
-function encodeChunk (uint8, start, end) {
- var tmp
- var output = []
- for (var i = start; i < end; i += 3) {
- tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
- output.push(tripletToBase64(tmp))
- }
- return output.join('')
-}
-
-function fromByteArray (uint8) {
- var tmp
- var len = uint8.length
- var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
- var output = ''
- var parts = []
- var maxChunkLength = 16383 // must be multiple of 3
-
- // go through the array every three bytes, we'll deal with trailing stuff later
- for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
- parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
- }
-
- // pad the end with zeros, but make sure to not forget the extra bytes
- if (extraBytes === 1) {
- tmp = uint8[len - 1]
- output += lookup[tmp >> 2]
- output += lookup[(tmp << 4) & 0x3F]
- output += '=='
- } else if (extraBytes === 2) {
- tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
- output += lookup[tmp >> 10]
- output += lookup[(tmp >> 4) & 0x3F]
- output += lookup[(tmp << 2) & 0x3F]
- output += '='
- }
-
- parts.push(output)
-
- return parts.join('')
-}