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//! Hikari EFI Graphics Types
const base = @import("base.zig");
pub const PixelFormat = enum(u32) {
rgb = 0,
bgr = 1,
bitmask = 2,
blt_only = 3,
};
pub const PixelBitmask = extern struct {
red_mask: u32,
green_mask: u32,
blue_mask: u32,
reserved_mask: u32,
};
pub const BltPixel = extern struct {
blue: u8,
green: u8,
red: u8,
reserved: u8,
};
pub const BltOperation = enum(u32) {
video_fill = 0,
video_to_buffer = 1,
buffer_to_video = 2,
video_to_video = 3,
};
pub const GraphicsOutputModeInformation = extern struct {
version: u32,
horizontal_resolution: u32,
vertical_resolution: u32,
pixel_format: PixelFormat,
pixel_information: PixelBitmask,
pixels_per_scan_line: u32,
};
pub const GraphicsOutputProtocolMode = extern struct {
max_mode: u32,
mode: u32,
info: *GraphicsOutputModeInformation,
size_of_info: usize,
framebuffer_base: base.PhysicalAddress,
framebuffer_size: usize,
};
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