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//! Byte order conversion utilities
const int = @import("../types/int.zig");
pub inline fn read_u16_le(bytes: []const u8) u16 {
return int.u16_of(bytes[0]) |
(int.u16_of(bytes[1]) << 8);
}
pub inline fn read_u32_le(bytes: []const u8) u32 {
return int.u32_of(bytes[0]) |
(int.u32_of(bytes[1]) << 8) |
(int.u32_of(bytes[2]) << 16) |
(int.u32_of(bytes[3]) << 24);
}
pub inline fn read_u64_le(bytes: []const u8) u64 {
return int.u64_of(bytes[0]) |
(int.u64_of(bytes[1]) << 8) |
(int.u64_of(bytes[2]) << 16) |
(int.u64_of(bytes[3]) << 24) |
(int.u64_of(bytes[4]) << 32) |
(int.u64_of(bytes[5]) << 40) |
(int.u64_of(bytes[6]) << 48) |
(int.u64_of(bytes[7]) << 56);
}
pub inline fn write_u16_le(bytes: []u8, value: u16) void {
bytes[0] = int.u8_of(value);
bytes[1] = int.u8_of(value >> 8);
}
pub inline fn write_u32_le(bytes: []u8, value: u32) void {
bytes[0] = int.u8_of(value);
bytes[1] = int.u8_of(value >> 8);
bytes[2] = int.u8_of(value >> 16);
bytes[3] = int.u8_of(value >> 24);
}
pub inline fn write_u64_le(bytes: []u8, value: u64) void {
bytes[0] = int.u8_of(value);
bytes[1] = int.u8_of(value >> 8);
bytes[2] = int.u8_of(value >> 16);
bytes[3] = int.u8_of(value >> 24);
bytes[4] = int.u8_of(value >> 32);
bytes[5] = int.u8_of(value >> 40);
bytes[6] = int.u8_of(value >> 48);
bytes[7] = int.u8_of(value >> 56);
}
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