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//! AFS Unit Write Operations
const constants = @import("../constants/constants.zig");
const types = @import("../types/types.zig");
const io = @import("../io/io.zig");
const BlockWriter = io.BlockWriter;
const BlockError = io.BlockError;
const SpanDescriptor = types.SpanDescriptor;
const ChannelInfo = types.ChannelInfo;
pub const WriteError = error{
WriteFailed,
OutOfSpace,
InvalidCell,
};
/// Write data to a span
pub fn write_span(
writer: *const BlockWriter,
span: *const SpanDescriptor,
data: []const u8,
cell_buffer: []u8,
) WriteError!u64 {
const span_bytes = span.byte_size(writer.cell_size);
const bytes_to_write = if (data.len < span_bytes) data.len else span_bytes;
var bytes_written: u64 = 0;
var current_cell = span.start_cell;
while (bytes_written < bytes_to_write) {
// Clear cell buffer
for (cell_buffer) |*b| {
b.* = 0;
}
const bytes_remaining = bytes_to_write - bytes_written;
const bytes_to_copy = if (bytes_remaining < writer.cell_size) bytes_remaining else writer.cell_size;
// Copy data to cell buffer
var i: u64 = 0;
while (i < bytes_to_copy) : (i += 1) {
cell_buffer[@intCast(i)] = data[@intCast(bytes_written + i)];
}
writer.write_cell(current_cell, cell_buffer) catch {
return WriteError.WriteFailed;
};
bytes_written += bytes_to_copy;
current_cell += 1;
}
return bytes_written;
}
/// Calculate number of cells needed for a given size
pub fn cells_needed(size: u64, cell_size: u32) u32 {
if (size == 0) return 0;
return @intCast((size + cell_size - 1) / cell_size);
}
/// Create a channel info for inline data
pub fn create_channel_info(
logical_size: u64,
start_cell: u64,
cell_count: u64,
cell_size: u32,
) ChannelInfo {
var channel = ChannelInfo{
.logical_size = logical_size,
.physical_size = cell_count * cell_size,
.clump_size = cell_size,
.total_cells = @intCast(cell_count),
.spans = [_]types.SpanDescriptor{.{}} ** constants.span_inline_count,
};
if (cell_count > 0) {
channel.spans[0] = .{
.start_cell = start_cell,
.cell_count = cell_count,
};
}
return channel;
}
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