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var mersenne = require('../vendor/mersenne');

function Random (faker, seed) {
  // Use a user provided seed if it exists
  if (seed) {
    if (Array.isArray(seed) && seed.length) {
      mersenne.seed_array(seed);
    }
    else {
      mersenne.seed(seed);
    }
  }
  // returns a single random number based on a max number or range
  this.number = function (options) {

    if (typeof options === "number") {
      options = {
        max: options
      };
    }

    options = options || {};

    if (typeof options.min === "undefined") {
      options.min = 0;
    }

    if (typeof options.max === "undefined") {
      options.max = 99999;
    }
    if (typeof options.precision === "undefined") {
      options.precision = 1;
    }

    // Make the range inclusive of the max value
    var max = options.max;
    if (max >= 0) {
      max += options.precision;
    }

    var randomNumber = options.precision * Math.floor(
      mersenne.rand(max / options.precision, options.min / options.precision));

    return randomNumber;

  }

  // takes an array and returns a random element of the array
  this.arrayElement = function (array) {
      array = array || ["a", "b", "c"];
      var r = faker.random.number({ max: array.length - 1 });
      return array[r];
  }

  // takes an object and returns the randomly key or value
  this.objectElement = function (object, field) {
      object = object || { "foo": "bar", "too": "car" };
      var array = Object.keys(object);
      var key = faker.random.arrayElement(array);

      return field === "key" ? key : object[key];
  }

  this.uuid = function () {
      var self = this;
      var RFC4122_TEMPLATE = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx';
      var replacePlaceholders = function (placeholder) {
          var random = self.number({ min: 0, max: 15 });
          var value = placeholder == 'x' ? random : (random &0x3 | 0x8);
          return value.toString(16);
      };
      return RFC4122_TEMPLATE.replace(/[xy]/g, replacePlaceholders);
  }

  this.boolean = function () {
      return !!faker.random.number(1)
  }

  // TODO: have ability to return specific type of word? As in: noun, adjective, verb, etc
  this.word = function randomWord (type) {

    var wordMethods = [
    'commerce.department',
    'commerce.productName',
    'commerce.productAdjective',
    'commerce.productMaterial',
    'commerce.product',
    'commerce.color',

    'company.catchPhraseAdjective',
    'company.catchPhraseDescriptor',
    'company.catchPhraseNoun',
    'company.bsAdjective',
    'company.bsBuzz',
    'company.bsNoun',
    'address.streetSuffix',
    'address.county',
    'address.country',
    'address.state',

    'finance.accountName',
    'finance.transactionType',
    'finance.currencyName',

    'hacker.noun',
    'hacker.verb',
    'hacker.adjective',
    'hacker.ingverb',
    'hacker.abbreviation',

    'name.jobDescriptor',
    'name.jobArea',
    'name.jobType'];

    // randomly pick from the many faker methods that can generate words
    var randomWordMethod = faker.random.arrayElement(wordMethods);
    return faker.fake('{{' + randomWordMethod + '}}');

  }

  this.words = function randomWords (count) {
    var words = [];
    if (typeof count === "undefined") {
      count = faker.random.number({min:1, max: 3});
    }
    for (var i = 0; i<count; i++) {
      words.push(faker.random.word());
    }
    return words.join(' ');
  }

  this.image = function randomImage () {
    return faker.image.image();
  }

  return this;

}

module['exports'] = Random;



// module.exports = random;