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authorBobby <[email protected]>2026-04-22 07:51:18 +0530
committerBobby <[email protected]>2026-04-22 07:51:18 +0530
commit6e8adbaabedba12e81bf0fdfe3dc42108255bd11 (patch)
tree6d0cb2f5d6d029ea93432a1f906ab74bcdfb7917 /engine/entities/routine.ts
parent22912c4af19b9055ed95779c4d16020fe3a449eb (diff)
downloadhollowdark-6e8adbaabedba12e81bf0fdfe3dc42108255bd11.tar.xz
hollowdark-6e8adbaabedba12e81bf0fdfe3dc42108255bd11.zip
Migrate remaining relative imports to @hollowdark/*; strip //-comments and doc references, JSDoc-only
Diffstat (limited to 'engine/entities/routine.ts')
-rw-r--r--engine/entities/routine.ts4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/entities/routine.ts b/engine/entities/routine.ts
index 251cbde..a7068c1 100644
--- a/engine/entities/routine.ts
+++ b/engine/entities/routine.ts
@@ -1,5 +1,5 @@
import type { GameTime } from '@hollowdark/time/gameTime'
-import type { PersonId, RoutineId } from './base'
+import type { PersonId, RoutineId } from '@hollowdark/engine/entities/base'
export type RoutineCategory = 'work' | 'relationships' | 'self' | 'home' | 'play' | 'service'
@@ -27,7 +27,7 @@ export interface RoutineItem {
/**
* Persistent weekly commitments for a character. Routines run silently in
* the flow stream — the player sets them once, they keep running until
- * changed (docs/05-time-system.md §"Routines and flow").
+ * changed.
*/
export interface Routine {
readonly id: RoutineId