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import type { GameTime } from '@hollowdark/time/gameTime'
export type EatingPattern = 'poor' | 'irregular' | 'moderate' | 'good' | 'athletic'
/** Alcohol, smoking, drugs, activity level — the background variables that
* compound into long-term health outcomes. */
export interface LifestyleProfile {
readonly alcohol: number
readonly smoking: number
readonly drugs: number
readonly activity: number
readonly diet: number
readonly compositeRisk: number
}
export interface SexualHealthState {
readonly activeInfections: readonly string[]
readonly pastInfections: readonly string[]
readonly contraceptionInUse: string | null
readonly fertility: number
}
/** A symptom visible to the character (or to those around them). */
export interface Symptom {
readonly id: string
readonly kind: string
readonly severity: number
readonly onsetAt: GameTime
readonly isChronic: boolean
}
/** A condition the character knows about and has a name for. */
export interface Condition {
readonly id: string
readonly kind: string
readonly diagnosedAt: GameTime | null
readonly severity: number
readonly isTerminal: boolean
readonly mortalityMultiplier: number
readonly managementInPlace: boolean
}
/**
* A condition the simulation tracks but the character doesn't yet know
* about. Surface paths include worsening symptoms, doctor visits, routine
* screens, or incidental discovery.
*/
export interface UndiagnosedCondition {
readonly id: string
readonly kind: string
readonly onsetAt: GameTime
readonly visibleSymptomIds: readonly string[]
readonly severity: number
readonly discoveryTriggers: readonly string[]
}
/** A past medical event kept in the character's file. */
export interface MedicalEvent {
readonly id: string
readonly kind: string
readonly occurredAt: GameTime
readonly summary: string
}
export interface HealthState {
readonly overallQuality: number
readonly fitness: number
readonly sleepQuality: number
readonly eatingPattern: EatingPattern
readonly energyBaseline: number
readonly lifestyle: LifestyleProfile
readonly sexualHealth: SexualHealthState
readonly currentSymptoms: readonly Symptom[]
readonly undiagnosed: readonly UndiagnosedCondition[]
readonly medicalHistory: readonly MedicalEvent[]
}
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