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<script lang="ts">
import { onMount } from 'svelte'
import { goto } from '$app/navigation'
import { assets, resolve } from '$app/paths'
import BeginScreen from '@hollowdark/lib/screens/BeginScreen.svelte'
import InitialLoadScreen from '@hollowdark/lib/screens/InitialLoadScreen.svelte'
import { runInitialLoad } from '@hollowdark/loading/content'
import { detectBeginState, type BeginState } from '@hollowdark/loading/session'
import {
hasCompletedInitialLoad,
markInitialLoadComplete
} from '@hollowdark/loading/lifecycle'
type View = 'loading' | 'begin'
let view: View = $state(hasCompletedInitialLoad() ? 'begin' : 'loading')
let beginState: BeginState = $state({ kind: 'first-ever' })
onMount(async () => {
if (!hasCompletedInitialLoad()) {
await runInitialLoad(assets)
markInitialLoadComplete()
}
beginState = await detectBeginState()
view = 'begin'
})
function handleBegin(): void {}
function handleContinue(): void {}
function handleSettings(): void {
goto(resolve('/settings'))
}
function handleCredits(): void {
goto(resolve('/credits'))
}
</script>
{#if view === 'loading'}
<InitialLoadScreen />
{:else}
<BeginScreen
state={beginState}
onBegin={handleBegin}
onContinue={handleContinue}
onSettings={handleSettings}
onCredits={handleCredits}
/>
{/if}
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