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import {AutocompleteInteraction, CommandInteraction, GuildMember} from 'discord.js';
import {URL} from 'url';
import {SlashCommandBuilder} from '@discordjs/builders';
import {inject, injectable} from 'inversify';
import Spotify from 'spotify-web-api-node';
import Command from '.';
import {TYPES} from '../types.js';
import ThirdParty from '../services/third-party.js';
import getYouTubeAndSpotifySuggestionsFor from '../utils/get-youtube-and-spotify-suggestions-for.js';
import KeyValueCacheProvider from '../services/key-value-cache.js';
import {ONE_HOUR_IN_SECONDS} from '../utils/constants.js';
import AddQueryToQueue from '../services/add-query-to-queue.js';
import PlayerManager from '../managers/player.js';
import {STATUS} from '../services/player.js';
import {buildPlayingMessageEmbed} from '../utils/build-embed.js';
import {getMemberVoiceChannel, getMostPopularVoiceChannel} from '../utils/channels.js';
@injectable()
export default class implements Command {
public readonly slashCommand = new SlashCommandBuilder()
.setName('play')
.setDescription('play a song or resume playback')
.addStringOption(option => option
.setName('query')
.setDescription('YouTube URL, Spotify URL, or search query')
.setAutocomplete(true))
.addBooleanOption(option => option
.setName('immediate')
.setDescription('add track to the front of the queue'))
.addBooleanOption(option => option
.setName('shuffle')
.setDescription('shuffle the input if you\'re adding multiple tracks'));
public requiresVC = true;
private readonly spotify: Spotify;
private readonly cache: KeyValueCacheProvider;
private readonly addQueryToQueue: AddQueryToQueue;
private readonly playerManager: PlayerManager;
constructor(@inject(TYPES.ThirdParty) thirdParty: ThirdParty, @inject(TYPES.KeyValueCache) cache: KeyValueCacheProvider, @inject(TYPES.Services.AddQueryToQueue) addQueryToQueue: AddQueryToQueue, @inject(TYPES.Managers.Player) playerManager: PlayerManager) {
this.spotify = thirdParty.spotify;
this.cache = cache;
this.addQueryToQueue = addQueryToQueue;
this.playerManager = playerManager;
}
// eslint-disable-next-line complexity
public async execute(interaction: CommandInteraction): Promise<void> {
const query = interaction.options.getString('query');
const player = this.playerManager.get(interaction.guild!.id);
const [targetVoiceChannel] = getMemberVoiceChannel(interaction.member as GuildMember) ?? getMostPopularVoiceChannel(interaction.guild!);
if (!query) {
if (player.status === STATUS.PLAYING) {
throw new Error('already playing, give me a song name');
}
// Must be resuming play
if (!player.getCurrent()) {
throw new Error('nothing to play');
}
await player.connect(targetVoiceChannel);
await player.play();
await interaction.reply({
content: 'the stop-and-go light is now green',
embeds: [buildPlayingMessageEmbed(player)],
});
return;
}
await this.addQueryToQueue.addToQueue({
interaction,
query: query.trim(),
addToFrontOfQueue: interaction.options.getBoolean('immediate') ?? false,
shuffleAdditions: interaction.options.getBoolean('shuffle') ?? false,
});
}
public async handleAutocompleteInteraction(interaction: AutocompleteInteraction): Promise<void> {
const query = interaction.options.getString('query')?.trim();
if (!query || query.length === 0) {
await interaction.respond([]);
return;
}
try {
// Don't return suggestions for URLs
// eslint-disable-next-line no-new
new URL(query);
await interaction.respond([]);
return;
} catch {}
const suggestions = await this.cache.wrap(
getYouTubeAndSpotifySuggestionsFor,
query,
this.spotify,
10,
{
expiresIn: ONE_HOUR_IN_SECONDS,
key: `autocomplete:${query}`,
});
await interaction.respond(suggestions);
}
}
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