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path: root/src/commands/queue.ts
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import {ChatInputCommandInteraction} from 'discord.js';
import {SlashCommandBuilder} from '@discordjs/builders';
import {inject, injectable} from 'inversify';
import {TYPES} from '../types.js';
import PlayerManager from '../managers/player.js';
import Command from './index.js';
import {buildQueueEmbed} from '../utils/build-embed.js';

@injectable()
export default class implements Command {
  public readonly slashCommand = new SlashCommandBuilder()
    .setName('queue')
    .setDescription('show the current queue')
    .addIntegerOption(option => option
      .setName('page')
      .setDescription('page of queue to show [default: 1]')
      .setRequired(false))
    .addIntegerOption(option => option
      .setName('pageSize')
      .setDescription('how many items to display per page [default: 10]')
      .setRequired(false));

  private readonly playerManager: PlayerManager;

  constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) {
    this.playerManager = playerManager;
  }

  public async execute(interaction: ChatInputCommandInteraction) {
    const player = this.playerManager.get(interaction.guild!.id);

    const embed = buildQueueEmbed(
      player,
      interaction.options.getInteger('page') ?? 1,
      interaction.options.getInteger('pageSize') ?? 10,
    );

    await interaction.reply({embeds: [embed]});
  }
}