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package lib
import (
"bytes"
"encoding/base64"
"fmt"
"image"
"image/color"
"image/jpeg"
"image/png"
"os"
"strings"
"golang.org/x/image/draw"
)
type ImageRenderer struct {
method string
}
func NewImageRenderer() *ImageRenderer {
method := determineRenderMethod()
return &ImageRenderer{method: method}
}
func determineRenderMethod() string {
if os.Getenv("TERM") == "xterm-kitty" {
return "kitty"
} else if os.Getenv("TERM_PROGRAM") == "iTerm.app" {
return "iterm2"
} else if os.Getenv("TERM") == "xterm-256color" && os.Getenv("VTE_VERSION") != "" {
return "sixel"
}
return "none"
}
func (r *ImageRenderer) RenderImage(img image.Image, width, height int) string {
switch r.method {
case "kitty":
return r.renderKitty(img, width, height)
case "iterm2":
return r.renderITerm2(img, width, height)
case "sixel":
return r.renderSixel(img, width, height)
case "ascii":
return r.renderASCII(img, width, height)
default:
return ""
}
}
func (r *ImageRenderer) renderKitty(img image.Image, width, height int) string {
resized := image.NewRGBA(image.Rect(0, 0, width, height))
draw.NearestNeighbor.Scale(resized, resized.Rect, img, img.Bounds(), draw.Over, nil)
var buf bytes.Buffer
png.Encode(&buf, resized)
encoded := base64.StdEncoding.EncodeToString(buf.Bytes())
// Split the encoded data into chunks
const chunkSize = 4096
chunks := make([]string, 0, (len(encoded)+chunkSize-1)/chunkSize)
for i := 0; i < len(encoded); i += chunkSize {
end := i + chunkSize
if end > len(encoded) {
end = len(encoded)
}
chunks = append(chunks, encoded[i:end])
}
// Build the Kitty graphics protocol command
var result strings.Builder
for i, chunk := range chunks {
if i == 0 {
result.WriteString(fmt.Sprintf("\033_Ga=T,f=100,s=%d,v=%d,m=1;", width, height))
} else {
result.WriteString("\033_Gm=1;")
}
result.WriteString(chunk)
result.WriteString("\033\\")
}
// Final chunk
result.WriteString("\033_Gm=0;\033\\")
return result.String()
}
func (r *ImageRenderer) renderITerm2(img image.Image, width, height int) string {
// Implement iTerm2 inline image protocol
var buf bytes.Buffer
jpeg.Encode(&buf, img, nil)
encoded := base64.StdEncoding.EncodeToString(buf.Bytes())
return fmt.Sprintf("\033]1337;File=inline=1;width=%dpx;height=%dpx:%s\a", width, height, encoded)
}
func (r *ImageRenderer) renderSixel(img image.Image, width, height int) string {
resized := image.NewRGBA(image.Rect(0, 0, width, height))
draw.NearestNeighbor.Scale(resized, resized.Rect, img, img.Bounds(), draw.Over, nil)
// Convert to Sixel
var sb strings.Builder
sb.WriteString("\033Pq") // Start Sixel sequence
sb.WriteString("\"1;1;") // Set color mode and aspect ratio
sb.WriteString(fmt.Sprintf("%d;%d", width, height))
sb.WriteString("\n")
// Simple color quantization (this can be improved)
palette := make(map[color.Color]int)
colorIndex := 0
for y := 0; y < height; y++ {
sixelRow := make([]int, width)
for x := 0; x < width; x++ {
c := resized.At(x, y)
if _, exists := palette[c]; !exists {
palette[c] = colorIndex
colorIndex++
r, g, b, _ := c.RGBA()
sb.WriteString(fmt.Sprintf("#%d;2;%d;%d;%d", palette[c], r>>8, g>>8, b>>8))
}
sixelRow[x] = palette[c]
}
// Encode sixel data
for i := 0; i < 6; i++ {
for _, colorIdx := range sixelRow {
sb.WriteByte(byte('?' + ((colorIdx >> i) & 1)))
}
sb.WriteByte('-')
}
sb.WriteByte('\n')
}
sb.WriteString("\033\\") // End Sixel sequence
return sb.String()
}
func (r *ImageRenderer) renderASCII(img image.Image, width, height int) string {
// Implement a simple ASCII art renderer
// This is a very basic implementation and can be improved
bounds := img.Bounds()
ascii := ""
for y := bounds.Min.Y; y < bounds.Max.Y; y += height / 10 {
for x := bounds.Min.X; x < bounds.Max.X; x += width / 20 {
c := img.At(x, y)
r, g, b, _ := c.RGBA()
avg := (r + g + b) / 3
if avg > 32768 {
ascii += " "
} else {
ascii += "#"
}
}
ascii += "\n"
}
return ascii
}
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